1 December 2013

Communications: The Mystery of the Strict NAT

You may not be able to join certain Game session or communicate with other Players while playing. Average matchmaking wait time will be adversely affected.


After spending a pleasant Thanksgiving dinner with my extended family, my parents drove us back home. Exhausted from the outing and from the school projects that I had been working on earlier in the week, I wanted to settle in, lie back, and play video games so that I would be refreshed for next week. I set up my gaming system, loaded up the newest Assassin’s Creed, started my first multiplayer game session … and I was immediately disconnected. After being booted back to the game menu, I saw a worrying red circle that said, “NAT”.

According to the game, my NAT rating was “strict”. Because of this, I could not be matched with other players correctly. What did “NAT” mean, and why did this have to get in the way of enjoying my game? Well, I spent the entire rest of the night looking up networking guides and troubleshooting in agony to find out.

To make a long story short, I found out that the problem had to do with a new Internet modem that my father and I had recently installed. Our new modem had a built-in router that could wirelessly connect to computers, game systems, and other electronics. This built-in router had a firewall that automatically blocked certain ports. From what I understand, these ports are points in my home network that are used to send information to and from the Internet. The ports that my video game uses to connect with other players are some of the ports that the new firewall kept closed.

I eventually found out how to configure the new router and lower the security of the firewall so that the necessary ports were open and could transfer information completely. After doing so, the NAT circle in my game went green, and I was able to play without further interruptions.

Open NAT is the optimal setting. You will join Game sessions and communicate with other Players without experiencing any problems.

After thinking things over, it makes sense that the firewall behaved the way that it did. Most people only use their computers to browse the Web and do everyday tasks. For them, it would not make sense to keep open a port that only video games really use, since doing so can leave them vulnerable to hackers. In the end, learning about ports and how software, such as games, interacts with them reminds me of the networking security that some of us take for granted.